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League of Legends

One thing that always stood out for me when it comes to games is innovation, that being easier said than found in a sea of generic MMORPGs. Luckily for us, the award-winning League of Legends mixes components of both the traditional RTS and RPG games. RTS-like, as in players being placed into two opposing teams and then set on a map to destroy enemy structures and ultimately their base with the help of NPC spawns. Yet familiar to RPG fans as each player gets to control a “champion” unit that starts at lvl.1 and level up as the match progresses. This uncanny combination promotes teamwork amongst the players in order to succeed, something you don’t see much other than the trivial raid on WoW. Last but not least, thanks to the absence of permanent avatars and a balanced micro-transaction model that doesn’t hold free players at a disadvantage, anyone may play knowing that they can have fun without being belittled.

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